Kick Drum Processing
The Foundation of the Low End
Visual: Kick drum waveform showing attack and body components
| Range | What It Does |
|---|---|
| 30-60Hz | Sub weight, "feel" |
| 60-100Hz | Punch, body |
| 100-200Hz | Boom, mud potential |
| 200-500Hz | Boxiness |
| 2-4kHz | Attack, click |
| 5-8kHz | Beater, snap |
| Kick Type | Low Boost | Cut | High Boost |
|---|---|---|---|
| Acoustic | 80-100Hz | 300Hz | 3-4kHz |
| 808 | 50-60Hz | None | Subtle 2kHz |
| Electronic | 60-80Hz | 200Hz | 4-6kHz |
| Sampled | Varies | 300-400Hz | As needed |
Ratio: 4:1
Attack: 30ms (adjust for punch)
Release: 150ms or Auto
Threshold: 4-6dB gain reduction
Parallel Kick Compression: